If you want to be DEX-based and unarmoured, though, there's really only one choice; Barbarian for 1-2 levels (for that juicy DEX/CON Unarmoured Defense combined with Reckless Attacks) and the rest into either Rogue or Ranger. You have spent significant time mastering the techniques of weapons with two striking heads. It a bit less bonus action-intensive compared to Battlemaster, and Giant Might enable extra damage on one of your attacks (personally I would argue it also should increase your reach but it's gonna be up to your GM).Plus Fighters get extra Asi/Feats, meaning you can grab Revenant at 4, +2 Dex at 6 and then decide whether to gun for higher level stuff or multiclass after 7-8 (Rune Knights get a power bump at lvl7). The DBS is Special and Two-Handed, not Heavy. With a DeX Paladin, you can use light armor, defensive fighting style, and the revenant feat to get a solid AC. it borders the Talenta Plains to the north and Q'barra to the east, while the Mournlandis across its western border. You can get three attacks a turn on your first turn at level 5, four with Revenant Blade, five under Haste+Revenant Blade. This weapon is cursed, and becoming attuned to it extends the curse to you. With the release of the Wayfinder's Guide to Eberron we now have a new resource to model our double weapons after: the double-bladed scimitar. Eladrin Bladesinger. Want a Pact with some entity? It doesn't matter if it's just one weapon, you wield it with two-hands when you attack so the bonus doesn't apply. Rogue and ranger are probably one of the better choices. Pardon me for asking, but why are both ends of the double weapon treated as two-handed? Barb is not great if you want to be dex based. Problem with reckless attack is that it specifies Strength based attacks only. Potentially, consider Defensive Duellist as it enables +proficiency to your AC on a reaction. Discussion. How can you state the answer while writing your post and still need to ask this question? Exploit your Broken Sword concept - tell the GM your master's rival broke it when you unfortunately encountered him. Second of all, you get the Alchemy Jug Infusion, giving you … Menu. The reduction to a single d4 on the BA attack doesn't mean much when burning even a 1st-level spell slot for 2d8 radiant, never mind critting on 19's and adding your proficiency mod to damage from Hexblade's Curse. DMG p170. 18 CHR early does wonders; you don't even necessarily need more for the rest of the game. Revenant gives you the only Heavy Finesse weapon and +1 AC and +1 Str or Dex. Second, get your GM involved. When you take the Attack action and attack with the double sword, you can use a bonus action to make another attack with it. 2d4 slashing - special, two-handed: You gain a +1 bonus to attack and damage rolls made with this magic weapon. Double-Bladed Scimitar and Dueling? Its more Frontline combat focused than a rogue. For just the triggering attack, though; personally I don't think this is worth it in pretty much any occasion. You get bonus elemental damage on all of your attacks. With the release of the Wayfinder's Guide to Eberron we now have a new resource to model our double weapons after: the double-bladed scimitar. Battlemaster works well. Would the Dueling fighting style apply to double-blades scimitars? Special. If this attack hits, you deal 1d6 slashing damage. You also get free Darkvision early and Wisdom saves at level 7. I initially wanted to do a Kensei Monk, but found out about the Special Property restriction. Maybe some crazy kung-fu maniacs who want the Forbidden Technique of Two Hand Weapon Fighting with Bladesong. Depends a bit on whether the Revenant Blade's Elf racial restriction is in place. And it gives you a bonus action attack (which gives you another chance to sneak attack) that lets you add your modifier without needing to dip fighter. What are your thoughts on the introduction of the double weapon from The Wayfinders guide to Eberron? The weapon description will tell you which you receive. Through skill and art, you learn to strike with astonishing strength. So, how good is great weapon fighting for the DBS? Close. any recommendations as far as fighting style and maneuvers? Mark of Storms would be an airbender themed Zuko which is kinda funny. Swashbuckler Rogue could also take advantage of this, esp with a Hexblade dip. You can definitely thrive a bit more with Profane Soul or even Ghostslayer, though. Through skill and art, you learn to strike with astonishing strength. ... First of all, it just makes sense flavor wise, but it also eventually nets you double your proficiency bonus on your tools, which includes Alchemist's Tools. aid other tabletop gamers in creating memorable characters, Press J to jump to the feed. And/or the weapon needs to be reforged. Cookies help us deliver our Services. DMG p206. Going Two-Weapon Fighting plus Revenant Blade would be a +2.5+DEX improvement (on average) on the off-hand attack, which is WAY better at low level, and still better after a swords bard picks up Extra Attack. Viable class for using the Double-Bladed Scimitar. Generally the weapon is kind of weak so I've known people to rule it both like some older PC games used to so it's not sacrificing function for form. The double scimitar works off a decentl list of feats, and with tashas feat and fighting style you can now get an extra 3 superiority dice per short rest. You are descended from a master of the double-blade, and some of that mastery has passed on to you. Alright, basic half-Elf Hexadin stuff so far, right? Third, be polite about it and say you're open to tweaking it or getting it at higher levels. Want 24 Dex ? Valenar double scimitar is in Wayfinders Guide to Eberron. The feat makes it a finesse weapon so you can use it for sneak attack, and have a Dex build like you wanted. 4 months ago. Do it like this: provide a plausible backstory reason - let's say your master was a kung-fu genius half-elf bastard bladesinger prince who got cast out and stumbled upon your character by chance.Then your character got years of harsh training until they could do both Bladesong and wiled the double-bladed scimitar. Home; Rules ; Quick Reference; Optional, Variant, and Expanded Rules; Tables; Books ; View All/Homebrew; 2014 Player's Handbook; Monster Manual; Dungeon Master's Guide; 2015 Sword Coast Adventurer's Guide; 2016 Volo's Guide to Monsters; 2017 Xanathar's Guide to Everything; 2018 Mordenkainen's Tome of Foes; Guildmasters' Guide to Ravnica Hexblade warlock is one I considered, but a warlock may not fit your character. Channel the primal energies of the Land - additional Circle Spell Terrains Storms emulate the strength violence! You'd be wrecking shop, and the damage is applied to ANY weapon attack, so if you ever feel like breaking out the longbow, your shots would be 1d8+1d4+dex. Double-bladed Scimitar: 2d4 +3, with a bonus attack of (1d4+3). Mutant. Want to go beastmode and howl at the moon? u/Eragon_the_Huntsman. The +1 to AC is also nice on a squishy Rogue. Take Elven Accuracy asap, starting with 17 CHR prior to taking it. A two-bladed scimitar is a double weapon—twin, curved blades extend from either side of a central, short haft, allowing the wielder to attack with graceful but deadly flourishes. Last but not least, Gloomstalker Ranger can make for a cool ambusher. Double Weapon Master. The only stretch you could make is whether it's two-handed, dual-wielding, or both. If you go for the Rogue route, consider going up to 5 levels in Barbarian to abuse Extra Attack; three separate chances to trigger Sneak Attack, at-will due to Reckless Attack's advantage, is pretty snazzy. Curse. I’ve seen people suggest Swashbuckler, but not sure the connotations of that work the character. You could take a Flame Tongue Double-Bladed Scimitar and get the 2d6 fire on your main attacks and your bonus action attack, leading to some pretty nasty DPS, especially when using Great Weapon Fighting to reroll both the base damage and the fire damage dice. It does not work. I know you said you were kinda iffy on the paladin.

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